#ifndef book_h
#define book_h

#include <move.h>


// forward declaration
struct game_t;


int book_load(const char* filename);
move_t book_move(struct game_t* pos);
int book_make(const char* pgnfile,
	      const char* bookfile,
	      int plies,
	      int mingames);
void book_cleanup();

#endif  // book_h
